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	<title>Comments on: Visible Narratives: Understanding Visual Organization</title>
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		<title>By: searchenginefriend</title>
		<link>http://www.doingmedia.net/2006/11/visible-narratives-understanding-visual-organization/comment-page-1/#comment-1541</link>
		<dc:creator>searchenginefriend</dc:creator>
		<pubDate>Mon, 04 Dec 2006 01:41:04 +0000</pubDate>
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		<description>My experience: When working with certain pharma apps, the UI functionality was based on seconds of time entry for the user. Seconds per customer filling orders and obtaining insurance data, CC#&#039;s, etc. Our users had 10 pages of info to click through at times. The interfaces had to be similar, consistent, yet differentiated enough for the user to know which page they were actually on. Our UI&#039;s were tested and implemented or tested and discarded based on time. Time was money, and a 3 second difference meant thousands of dollars over the course of a year. Graphic Design &amp; Functionality work hand in hand.</description>
		<content:encoded><![CDATA[<p>My experience: When working with certain pharma apps, the UI functionality was based on seconds of time entry for the user. Seconds per customer filling orders and obtaining insurance data, CC#&#8217;s, etc. Our users had 10 pages of info to click through at times. The interfaces had to be similar, consistent, yet differentiated enough for the user to know which page they were actually on. Our UI&#8217;s were tested and implemented or tested and discarded based on time. Time was money, and a 3 second difference meant thousands of dollars over the course of a year. Graphic Design &amp; Functionality work hand in hand.</p>
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